Fabio Marton

Fabio Marton is a researcher in the Visual Computing (ViC) group at the Center for Advanced Studies, Research, and Development in Sardinia (CRS4). He holds a Laurea (M. Sc.) degree (1999) in Computer Engineering from the University of Padova. His current research interests include out-of-core data processing, multiresolution modeling and time-critical rendering. He has participated as a key developer in industrial and research projects that have led to the development of state-of-the-art tools for large scale model rendering. He has co-authored papers in major international refereed journals and conferences, including SIGGRAPH, Eurographics, and IEEE Visualization. He is co-chair of EGPGV 2012. Before joining CRS4, he worked on 3D scanning at LMTT Padova and Optonet Brescia.

Contact

Fabio Marton, Researcher
phone: +39-070-9250-265  
fax: +39-070-9250-216  
email: marton@crs4.it  
url: /vic/cgi-bin/people-page.cgi?name='fabio.marton'  

Projects

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Scan4Reco: Multimodal Scanning of Cultural Heritage Assets for their multilayered digitization and preventive conservation via spatiotemporal 4D Reconstruction and 3D Printing
Funded by EU H2020 under contract H2020-REFLECTIVE-7-2014 665091
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HELIOS: High-Fidelity Exploration of Annotated 3D Cultural Objects
Funded by RAS under contract L.R. 7/2007 - Ann. 2014
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GEXCEL-MPCMV-2.3.4: Massive Point Cloud Management and Visualization
Funded by Gexcel under contract RTD contract
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MONTEPRAMA2: 3D virtual exploration of the Mont'e Prama statues
Funded by MIBAC/ArcheoCAOR under contract ARCHEOCAOR/CRS4 2
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VASCO: A Virtual Studio for Security Concepts and Operations
Funded by EU Seventh Framework Program under contract 607737
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TADES: Enabling technologies for archival, distribution, and exploration of high-resolution triangulated 3D surfaces models
Funded by POR Sardegna FESR 2007/2013/Asse VI-6.1.1.A/Azioni Cluster Top Down under contract TADES
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MONTEPRAMA1: 3D digitization of the Mont'e Prama statues
Funded by MIBAC/ArcheoCAOR under contract ARCHEOCAOR/CRS4 1
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MANESCO: Advanced computational methods for color and shape digitization of large 3D scenes
Funded by POR FESR 2007-2013 Asse VI/6.2.2.i and 6.2.3.a under contract E75C13000230007
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DIVA: Data Intensive Visualization and Analysis
Funded by EU Seventh Framework Program under contract 290277
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INDIGO: Innovative Training and Decision Support for Emergency Operations
Funded by EU Seventh Framework Program under contract 242341
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SBLGSM-IRAD: Small-body Low-Gravity Surface Mobility
Funded by Johns Hopkins University under contract 967735
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SPSRD-IRAD: Accurate and realistic portrayal of planetary terrain data at interactive update rates to support simulation for planetary surface robotics development
Funded by Johns Hopkins University under contract 950916
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GEXCEL-MPCMV-1: Massive Point Cloud Management and Visualization
Funded by Gexcel under contract RTD contract
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RATMAN-RER3D: Rapidly Adaptive Terrain Models Available on the Net: Reuse
Funded by SardegnaIT under contract D. Lgs. 82/05
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V-CITY: The Virtual City
Funded by EU Seventh Framework Program under contract ICT-231199-V-CITY
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RATMAN-SIT1: Rapidly Adaptive Terrain Models Available on the Net: Framework Extensions
Funded by SardegnaIT under contract Contenuti Digitali - D.Lgs. 163/06 2b - L.R. 5/07 1a
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CYBERSAR: Cyberinfrastructure for technological and scientific research in Sardinia
Funded by Italian Ministry of Instruction, University, and Research under contract CYBERSAR
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BOEING777: Real-time Display of very large 3D Commercial Airplanes Models
Funded by CRS4/Boeing Agreement under contract 11357
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COHERENT: Collaborative Holographic Environments for Networked Tasks
Funded by EU Sixth Framework Program under contract IST-FP6-510166
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CRIMSON: The Crisis Simulation System
Funded by EU Sixth Framework Program under contract SEC4-PR-011500
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CSR-VIC-TERRAIN3D: Rapidly Adaptive Terrain Models Available on the Net
Funded by Sardinian Regional Authorities under contract CSR
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VPLANET: The Virtual Planet
Funded by EU Fifth Framework Program under contract IST-2000-28095

Books

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[1] Fabio Marton and Kenneth Moreland, editors. Eurographics Symposium on Parallel Graphics and Visualization, Girona, Spain, 2013. Proceedings. Eurographics Association, 2013.
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[2] Hank Childs, Torsten Kuhlen, and Fabio Marton, editors. Eurographics Symposium on Parallel Graphics and Visualization, EGPGV 2012, Cagliari, Italy, May 13-14, 2012. Proceedings. Eurographics Association, 2012.

Journal Articles

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[1] Marco Agus, Fabio Marton, Fabio Bettio, Markus Hadwiger, and Enrico Gobbetti. Data-driven analysis of virtual 3D exploration of a large sculpture collection in real-world museum exhibitions. ACM Journal on Computing and Cultural Heritage, 2017. To appear. 
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[2] Alberto Jaspe Villanueva, Fabio Marton, and Enrico Gobbetti. Symmetry-aware Sparse Voxel DAGs (SSVDAGs) for compression-domain tracing of high-resolution geometric scenes. Journal of Computer Graphics Techniques, 6(2): 1-30, 2017. 
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[3] Marcos Balsa Rodriguez, Marco Agus, Fabio Bettio, Fabio Marton, and Enrico Gobbetti. Digital Mont'e Prama: Exploring large collections of detailed 3D models of sculptures. ACM Journal on Computing and Cultural Heritage, 9(4): 18:1-18:23, September 2016. http://dx.doi.org/10.1145/2915919
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[4] Vamsi Kiran Adhikarla, Fabio Marton, Tibor Balogh, and Enrico Gobbetti. Real-time adaptive content retargeting for live multi-view capture and light field display. The Visual Computer, 31(6--8): 1023-1032, 2015. http://dx.doi.org/10.1007/s00371-015-1127-6
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[5] Marcos Balsa Rodriguez, Marco Agus, Fabio Marton, and Enrico Gobbetti. Adaptive Recommendations for Enhanced Non-linear Exploration of Annotated 3D Objects. Computer Graphics Forum, 34(3): 41-50, 2015. http://dx.doi.org/10.1111/cgf.12616. Proc. EuroVis 2015. 
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[6] Enrico Gobbetti, Ruggero Pintus, Fabio Bettio, Fabio Marton, Marco Agus, and Marcos Balsa Rodriguez. Digital Mont'e Prama: dalla digitalizzazione accurata alla valorizzazione di uno straordinario complesso statuario. Archeomatica, 6(1): 10-14, 2015. 
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[7] Fabio Bettio, Alberto Jaspe Villanueva, Emilio Merella, Fabio Marton, Enrico Gobbetti, and Ruggero Pintus. Mont'e Scan: Effective Shape and Color Digitization of Cluttered 3D Artworks. ACM Journal on Computing and Cultural Heritage, 8(1): 4:1-4:23, 2015. http://dx.doi.org/10.1145/2644823
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[8] Fabio Marton, Marcos Balsa Rodriguez, Fabio Bettio, Marco Agus, Alberto Jaspe Villanueva, and Enrico Gobbetti. IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups. ACM Journal on Computing and Cultural Heritage, 7(2): Article 12, June 2014. 
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[9] Marcos Balsa Rodriguez, Enrico Gobbetti, José Antonio Iglesias Guitián, Maxim Makhinya, Fabio Marton, Renato Pajarola, and Susanne Suter. State-of-the-art in Compressed GPU-Based Direct Volume Rendering. Computer Graphics Forum, 33(6): 77-100, September 2014. http://dx.doi.org/10.1111/cgf.12280
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[10] Fabio Marton, Marco Agus, Enrico Gobbetti, Giovanni Pintore, and Marcos Balsa Rodriguez. Natural exploration of 3D massive models on large-scale light field displays using the FOX proximal navigation technique. Computers & Graphics, 36(8): 893-903, December 2012. http://dx.doi.org/10.1016/j.bbr.2011.03.031
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[11] Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. COVRA: A compression-domain output-sensitive volume rendering architecture based on a sparse representation of voxel blocks. Computer Graphics Forum, 31(3pt4): 1315-1324, 2012. http://dx.doi.org/10.1111/j.1467-8659.2012.03124.x. Proc. Eurovis 2012. 
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[12] Susanne K. Suter, José Antonio Iglesias Guitián, Fabio Marton, Marco Agus, Andreas Elsener, Christoph P.E. Zollikofer, M. Gopi, Enrico Gobbetti, and Renato Pajarola. Interactive Multiscale Tensor Reconstruction for Multiresolution Volume Visualization. IEEE Transactions on Visualization and Computer Graphics, 2011. Proc. IEEE Visualization. 
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[13] José Antonio Iglesias Guitián, Enrico Gobbetti, and Fabio Marton. View-dependent Exploration of Massive Volumetric Models on Large Scale Light Field Displays. The Visual Computer, 26(6--8): 1037-1047, 2010. 
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[14] Marco Agus, Fabio Bettio, Andrea Giachetti, Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton, Jonas Nilsson, and Giovanni Pintore. An interactive 3D medical visualization system based on a light field display. The Visual Computer, 25(9): 883-893, 2009. http://dx.doi.org/10.1007/s00371-009-0311-y
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[15] Enrico Gobbetti, Fabio Marton, and José Antonio Iglesias Guitián. A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets. The Visual Computer, 24(7-9): 797-806, 2008. Proc. CGI 2008. 
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[16] Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton, and Giovanni Pintore. GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display. Computer Graphics Forum, 27(3): 231-240, 2008. Proc. Eurographics 2008. 
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[17] Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore. Scalable Rendering of Massive Triangle Meshes on Light Field Displays. Computers & Graphics, 32(1): 55-64, February 2008. 
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[18] Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, and Roberto Scopigno. Ray-Casted BlockMaps for Large Urban Models Visualization. Computer Graphics Forum, 26(3): 405-413, September 2007. Proc. Eurographics 2007. 
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[19] Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marco Di Benedetto, and Fabio Ganovelli. C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering. Computer Graphics Forum, 25(3): 333-342, September 2006. Proc. Eurographics 2006. 
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[20] Enrico Gobbetti and Fabio Marton. Far Voxels - A Multiresolution Framework for Interactive Rendering of Huge Complex 3D Models on Commodity Graphics Platforms. ACM Transactions on Graphics, 24(3): 878-885, August 2005. Proc. SIGGRAPH 2005. 
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[21] Enrico Gobbetti and Fabio Marton. Layered Point Clouds - a Simple and Efficient Multiresolution Structure for Distributing and Rendering Gigantic Point-Sampled Models. Computers & Graphics, 28(6): 815-826, December 2004. 
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[22] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Adaptive TetraPuzzles - Efficient Out-of-core Construction and Visualization of Gigantic Polygonal Models. ACM Transactions on Graphics, 23(3): 796-803, August 2004. Proc. SIGGRAPH 2004. 
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[23] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. Computer Graphics Forum, 22(3): 505-514, September 2003. Proc. Eurographics 2003 - Second Best Paper Award. 

Book Contributions

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[1] Yanlin Luo, José Antonio Iglesias Guitián, Enrico Gobbetti, and Fabio Marton. Context Preserving Focal Probes for Exploration of Volumetric Medical Datasets. In Nadia Magnenat-Thalmann, editor, Modelling the Physiological Human, 3D Physiological Human Workshop. Volume 5903 of Lecture Notes in Computer Science. Pages 187-198, Springer Verlag, 2009. 
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[2] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Interactive Out-of-core Visualization of Very Large Landscapes on Commodity Graphics Platforms. In Olivier Balet, Gérard Subsol, and Patrice Torguet, editors, International Conference on Virtual Storytelling. Volume 2897 of Lecture Notes in Computer Science. Pages 21-29, Springer Verlag, New York, NY, USA, November 2003. Proc. Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings. 

Conference Papers

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[1] Marco Agus, Enrico Gobbetti, Fabio Marton, Giovanni Pintore, and Pere-Pau Vázquez. Mobile Graphics. In Adrien Bousseau and Diego Gutierrez, editors, Proc. EUROGRAPHICS Tutorials, April 2017. http://dx.doi.org/10.2312/egt.20171032
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[2] Enrico Gobbetti, Marco Agus, Fabio Bettio, Alberto Jaspe Villanueva, Fabio Marton, Ruggero Pintus, Giovanni Pintore, and Antonio Zorcolo. CRS4 Visual Computing. In STAG 2016 Lab Presentations, October 2016. On USB stick only. 
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[3] Marco Agus, Fabio Marton, Fabio Bettio, and Enrico Gobbetti. Interactive 3D exploration of a virtual sculpture collection: an analysis of user behavior in museum setting. In The 13th Eurographics Worhshop on Graphics and Cultural Heritage, October 2016. http://dx.doi.org/10.2312/gch.20161393
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[4] Alberto Jaspe Villanueva, Fabio Marton, and Enrico Gobbetti. SSVDAGs: Symmetry-aware Sparse Voxel DAGs. In Proc. ACM i3D. Pages 7-14, February 2016. 
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[5] Marcos Balsa Rodriguez, Marco Agus, Fabio Bettio, Fabio Marton, and Enrico Gobbetti. Digital Mont'e Prama: 3D cultural heritage presentations in museums and anywhere. In Proc. Digital Heritage. Pages 545-552, September 2015. 
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[6] Vamsi Kiran Adikharla, Fabio Marton, Attila Barsi, Peter Tamas Kovacs, Tibor Balogh, and Enrico Gobbetti. Real-time Content Adaptive Depth Retargeting for Light Field Displays. In Eurographics Posters, 2015. http://dx.doi.org/10.2312/egp.20151035
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[7] Fabio Marton, José Antonio Iglesias Guitián, Jose Diaz, and Enrico Gobbetti. Real-time deblocked GPU rendering of compressed volumes. In Proc. 19th International Workshop on Vision, Modeling and Visualization (VMV). Pages 167-174, October 2014. http://dx.doi.org/10.2312/vmv.20141290
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[8] Marcos Balsa Rodriguez, Marco Agus, Fabio Marton, and Enrico Gobbetti. HuMoRS: Huge models Mobile Rendering System. In Proc. ACM Web3D International Symposium. Pages 7-16, August 2014. ACM Press. New York, NY, USA. 
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[9] Marcos Balsa Rodríguez, Enrico Gobbetti, Fabio Marton, and Alex Tinti. Coarse-grained Multiresolution Structures for Mobile Exploration of Gigantic Surface Models. In Proc. SIGGRAPH Asia Symposium on Mobile Graphics and Interactive Applications. Pages 4:1-4:6, November 2013. ACM. http://dx.doi.org/10.1145/2543651.2543669
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[10] Marcos Balsa Rodriguez, Enrico Gobbetti, Fabio Marton, and Alex Tinti. Compression-domain Seamless Multiresolution Visualization of Gigantic Meshes on Mobile Devices. In Proc. ACM Web3D International Symposium. Pages 99-107, June 2013. ACM Press. New York, NY, USA. 
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[11] Marcos Balsa Rodriguez, Enrico Gobbetti, José Antonio Iglesias Guitián, Maxim Makhinya, Fabio Marton, Renato Pajarola, and Susanne Suter. A Survey of Compressed GPU-based Direct Volume Rendering. In Eurographics State-of-the-art Report. Pages 117-136, May 2013. 
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[12] Marcos Balsa Rodriguez, Enrico Gobbetti, Fabio Marton, Ruggero Pintus, Giovanni Pintore, and Alex Tinti. Interactive exploration of gigantic point clouds on mobile devices. In The 14th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Pages 57-64, November 2012. 
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[13] Enrico Gobbetti, Fabio Marton, Marcos Balsa Rodriguez, Fabio Ganovelli, and Marco Di Benedetto. Adaptive Quad Patches: an Adaptive Regular Structure for Web Distribution and Adaptive Rendering of 3D Models. In Proc. ACM Web3D International Symposium. Pages 9-16, August 2012. ACM Press. New York, NY, USA. (Best Long Paper Award). 
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[14] Marco Agus, Giovanni Pintore, Fabio Marton, Enrico Gobbetti, and Antonio Zorcolo. Visual enhancements for improved interactive rendering on light field displays. In Eurographics Italian Chapter Conference. Pages 1-7. Eurographics Association, November 2011. 
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[15] Fabio Marton, Marco Agus, Giovanni Pintore, and Enrico Gobbetti. FOX: The Focus Sliding Surface Metaphor for Natural Exploration of Massive Models on Large-scale Light Field Displays. In Proc. VRCAI. Pages 83-90, December 2011. http://dx.doi.org/10.1145/2087756.2087767
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[16] Enrico Gobbetti, Fabio Marton, Marco Di Benedetto, Fabio Ganovelli, Matthias Buehler, Simon Schubiger, Matthias Specht, Chris Engels, and Luc Van Gool. Reconstructing and Exploring Massive Detailed Cityscapes. In The 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Pages 1-8, October 2011. 
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[17] Fabio Marton, Enrico Gobbetti, Fabio Bettio, José Antonio Iglesias Guitián, and Ruggero Pintus. A Real-time coarse-to-fine multiview capture system for all-in-focus rendering on a light-field display. In Proc. 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video (3DTV-CON). Pages 1-4, 2011. http://dx.doi.org/10.1109/3DTV.2011.5877176
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[18] Giovanni Pintore, Enrico Gobbetti, Fabio Marton, Russell Turner, and Roberto Combet. An Application of Multiresolution Massive Surface Representations to the Simulation of Asteroid Missions. In Eurographics Italian Chapter Conference. Pages 9-16. Eurographics Association, November 2010. 
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[19] Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering. In Proc. Volume Graphics. Pages 21-28, 2010. 
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[20] Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. Evaluating layout discrimination capabilities of continuous and discrete automultiscopic displays. In Proc. Fourth International Symposium on 3D Data Processing, Visualization and Transmission, 2010. Paper 100, Electronic proceedings. 
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[21] Marco Di Benedetto, Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, and Roberto Scopigno. Interactive Remote Exploration of Massive Cityscapes. In The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Pages 9-16, October 2009. 
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[22] Fabio Bettio, Enrico Gobbetti, Fabio Marton, Alex Tinti, Emilio Merella, and Roberto Combet. A point-based system for local and remote exploration of dense 3D scanned models. In The 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Pages 25-32, October 2009. 
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[23] Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, Renato Pajarola, and Ruggero Pintus. Fast low-memory streaming MLS reconstruction of point-sampled surfaces. In Graphics Interface. Pages 15-22, May 2009. 
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[24] Marco Agus, Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Antonio Zorcolo. Advances in massive model visualization in the CYBERSAR project. In Final workshop of GRID projects, PON RICERCA 2000-2006, AVVISO 1575, February 2009. 
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[25] Marco Agus, Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Antonio Zorcolo. Recent results in rendering massive models on horizontal parallax-only light field displays. In Final workshop of GRID projects, PON RICERCA 2000-2006, AVVISO 1575, February 2009. 
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[26] Marco Agus, Andrea Giachetti, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. Towards advanced volumetric display of the human musculoskeletal system. In Eurographics Italian Chapter Conference. Eurographics Association, June 2008. 
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[27] Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore. Multiresolution Visualization of Massive Models on a Large Spatial 3D Display. In Proc. Eurographics Symposium on Parallel Graphics and Visualization, May 2007. Eurographics Association. Aire-la-Ville, Switzerland.
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[28] Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore. High-quality networked terrain rendering from compressed bitstreams. In Proc. ACM Web3D International Symposium. Pages 37-44, April 2007. ACM Press. New York, NY, USA. 
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[29] Fabio Bettio, Andrea Giachetti, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore. A practical vision based approach to unencumbered direct spatial manipulation in virtual worlds. In Eurographics Italian Chapter Conference. Eurographics Association, February 2007. 
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[30] Tibor Balogh, Zsuzsa Dobranyi, Tamas Forgacs, Attila Molnar, Laszlo Szloboda, Enrico Gobbetti, Fabio Marton, Fabio Bettio, Giovanni Pintore, Gianluigi Zanetti, Eric Bouvier, and Reinhard Klein. An Interactive Multi-User Holographic Environment. In SIGGRAPH 2006 Emerging Technologies Proceedings. ACM SIGGRAPH. Addison-Wesley, August 2006. 
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[31] Enrico Gobbetti and Fabio Marton. Compression and rendering of high resolution planetary scale digital elevation models. In Proceedings of the Fifth MIMOS Conference, November 2005. CD ROM Proceedings. 
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[32] Enrico Gobbetti and Fabio Marton. Interactive exploration of gigantic geometric models on commodity graphics platforms. In Proceedings of the Fifth MIMOS Conference, November 2005. CD ROM Proceedings. 
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[33] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Batched Multi Triangulation. In Proceedings IEEE Visualization. Pages 207-214. IEEE Computer Society Press, October 2005. 
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[34] Enrico Gobbetti and Fabio Marton. Layered Point Clouds. In Marc Alexa, Markus Gross, Hanspeter Pfister, and Szymon Rusinkiewicz, editors, Eurographics Symposium on Point Based Graphics. Pages 113-120, 227. Eurographics Association, June 2004. Conference held in Zurich, Switzerland, June 2-5, 2004. 
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[35] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Batching Meshes for High Performance Terrain Visualization. In Proceedings Eurographics Italy, September 2003. CDROM Proceedings.
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[36] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM). In Proceedings IEEE Visualization. Pages 147-155. IEEE Computer Society Press, October 2003. 

Technical Reports

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[1] Enrico Gobbetti, Fabio Bettio, Fabio Marton, Marco Agus, Ruggero Pintus, Gianmauro Cuccuru, Roberto Combet, Emilio Merella, and Alex Tinti. Distretto ICT LAB3D: Laboratorio di Acquisizione, Distribuzione e Visualizzazione di Modelli 3D Complessi. Technical Report. CRS4, 2009. 
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[2] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Time critical components - final release. Deliverable D5.2.2. EU Project V-PLANET (IST-2000-28095), June 2004.
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[3] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Time critical components - first release. Deliverable D5.2.1. EU Project V-PLANET (IST-2000-28095), June 2003.
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[4] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Technical Report on time critical components. Deliverable D4.2. Deliverable D5.1, EU Project V-PLANET (IST-2000-28095), November 2002.

Other

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[1] Sung-eui Yoon, Andreas Dietrich, Enrico Gobbetti, Dinesh Manocha, Fabio Marton, Renato Pajarola, and Philipp Slusallek. Interactive Massive Model Rendering. SIGGRAPH Asia 2008 Course Notes. SIGGRAPH Asia 2008, Singapore, December 2008.
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[2] David Kasik, Andreas Dietrich, Enrico Gobbetti, Dinesh Manocha, Fabio Marton, Philipp Slusallek, Abe Stephens, and Sung-eui Yoon. Massive Model Visualization Techniques. SIGGRAPH 2008 Course Notes. SIGGRAPH 2008, San Diego, August 2008.
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[3] David Kasik, Dinesh Manocha, Abe Stephens, Beat Bruderlin, Philipp Slusallek, Andreas Dietrich, Enrico Gobbetti, Fabio Marton, Wagner Correa, and Inigo Quilez. State of the Art in Massive Model Visualization. SIGGRAPH 2007 Course Notes. SIGGRAPH 2007, San Diego, August 2007.

Videos

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Alberto Jaspe Villanueva, Fabio Marton, and Enrico Gobbetti
SSVDAGs: Symmetry-aware Sparse Voxel DAGs
CRS4 Video n. 176 - Date: February 2016
i3D 2016
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Enrico Gobbetti, Ruggero Pintus, Fabio Bettio, Fabio Marton, Roberto Combet, Emilio Merella, Marco Agus, Giovanni Pintore, Antonio Zorcolo, Marcos Balsa Rodriguez, Alberto Jaspe Villanueva, Katia Brigaglia, and Cinzia Sardu
Digital Mont'e Prama
CRS4 Video n. 175 - Date: May 2015
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Fabio Marton, Jose Antonio Iglesias Guitian, Jose Diaz, and Enrico Gobbetti
Real-time deblocked GPU rendering of compressed volumes.
CRS4 Video n. 172 - Date: October 2014
In Proc. 19th International Workshop on Vision, Modeling and Visualization (VMV). Pages 167-174, October 2014
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Fabio Marton, Marcos Balsa Rodriguez, Fabio Bettio, Marco Agus, Alberto Jaspe Villanueva, and Enrico Gobbetti
IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups.
CRS4 Video n. 171 - Date: June 2014
ACM Journal on Computing and Cultural Heritage, 7(2): Article 12, June 2014
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Marcos Balsa Rodriguez, Enrico Gobbetti, Fabio Marton, and Alex Tinti.
Compression-domain Seamless Multiresolution Visualization of Gigantic Meshes on Mobile Devices.
CRS4 Video n. 168 - Date: June 2013
In Proc. ACM Web3D International Symposium, June 2013. ACM Press. New York, NY, USA.
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Marcos Balsa Rodriguez, Enrico Gobbetti, Fabio Marton, Ruggero Pintus, Giovanni Pintore, and Alex Tinti.
Interactive exploration of gigantic point clouds on mobile devices.
CRS4 Video n. 166 - Date: November 2012
In The 14th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Pages 57-64
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Enrico Gobbetti, Fabio Marton, Marcos Balsa Rodriguez, Fabio Ganovelli, and Marco Di Benedetto
Adaptive Quad Patches: an Adaptive Regular Structure for Web Distribution and Adaptive Rendering of 3D Models
CRS4 Video n. 164 - Date: August 2012
In Proc. ACM Web3D International Symposium. Pages 9-16, August 2012. ACM Press. New York, NY, USA. (Best Long Paper Award)
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Enrico Gobbetti, Jose A. Iglesias Guitian and Fabio Marton
COVRA: A compression-domain output-sensitive volume rendering architecture based on a sparse representation of voxel blocks
CRS4 Video n. 162 - Date: June 2012
In Computer Graphics Forum, 31, 2012. Proc. Eurovis 2012
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Fabio Marton, Marco Agus, Giovanni Pintore and Enrico Gobbetti
FOX: The Focus Sliding Surface Metaphor for Natural Exploration of Massive Models on Large-scale Light Field Displays
CRS4 Video n. 161 - Date: December 2011
In Proc. ACM SIGGRAPH VRCAI, December 2011
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Fabio Marton, Enrico Gobbetti, Fabio Bettio, Jose Antonio Iglesias Guitian and Ruggero Pintus
A real-time coarse-to-fine multiview capture system for all-in-focus rendering on a light-field display
CRS4 Video n. 159 - Date: December 2010
Video presented at: 3DTV-CONFERENCE 2011
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Giovanni Pintore, Enrico Gobbetti, Fabio Marton, Russell Turner and Roberto Combet
An Application of Multiresolution Massive Surface Representations to the Simulation of Asteroid Missions
CRS4 Video n. 157 - Date: October 2010
In Eurographics Italian Chapter Conference. Pages 9-16. Eurographics Association, November 2010
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Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton.
Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering
CRS4 Video n. 155 - Date: May 2010
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Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton
Interactive inspection of a segmented knee study
CRS4 Video n. 154 - Date: March 2010
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Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton
Interactive inspection of a whole lower limb MRI study
CRS4 Video n. 153 - Date: March 2010
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Jose Antonio Iglesias Guitian, Enrico Gobbetti and Fabio Marton
View-dependent Exploration of Massive Volumetric Models on Large Scale Light Field Displays
CRS4 Video n. 152 - Date: January 2010
CGI 2010 Proceedings and The Visual Computer Electronic Version
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Enrico Gobbetti, José Antonio Iglesias Guitián, Yanlin Luo, Fabio Marton
Context Preserving Focal Probes for Exploration of Volumetric Medical Datasets
CRS4 Video n. 151 - Date: November 2009
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Fabio Bettio, Enrico Gobbetti, Fabio Marton, Giovanni Pintore
Multiresolution Terrain Rendering in Support of Simulation for Planetary Surface Robot Development
CRS4 Video n. 150 - Date: June 2009
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Marco Di Benedetto, Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Roberto Scopigno
Interactive Remote Exploration of Massive Cityscapes
CRS4 Video n. 149 - Date: February 2009
VAST 2009 Multimedia Proceedings
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Enrico Gobbetti, José Antonio Iglesias Guitián, Yanlin Luo, Fabio Marton
Interactive Inspection of Volumetric Datasets on a Light-Field Display
CRS4 Video n. 148 - Date: December 2008
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Enrico Gobbetti, Marco Agus, Fabio Bettio, José Antonio Iglesias Guitián, Fabio Marton, Giovanni Pintore, Antonio Zorcolo
CRS4 Visual Computing Group - Activity Overview
CRS4 Video n. 147 - Date: September 2008
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Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
CRS4 Video n. 145 - Date: April 2008
The Visual Computer, 24, 2008. Proc. CGI 2008
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Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton, and Giovanni Pintore
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
CRS4 Video n. 144 - Date: April 2008
Computer Graphics Forum, 27(3), 2008. Proc. Eurographics 2008
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Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, and Roberto Scopigno
Ray-Casted BlockMaps for Large Urban Models Visualization
CRS4 Video n. 142 - Date: September 2007
Presented at Eurographics 2007.
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Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore
Multiresolution Visualization of Massive Models on a Large Spatial 3D Display
CRS4 Video n. 141 - Date: May 2007
Presented at the Eurographics Symposium on Parallel Graphics and Visualization, May 2007. Eurographics Association. Aire-la-Ville, Switzerland.
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Fabio Bettio, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore
High-quality networked terrain rendering from compressed bitstreams.
CRS4 Video n. 140 - Date: April 2007
Presented at the ACM Web3D International Symposium. Pages 37-44, April 2007. ACM Press. New York, NY, USA.
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Fabio Bettio, Andrea Giachetti, Enrico Gobbetti, Fabio Marton, and Giovanni Pintore
A practical vision based approach to unencumbered direct spatial manipulation in virtual worlds.
CRS4 Video n. 139 - Date: February 2007
Eurographics Italian Chapter Conference. Eurographics Association, February 2007.
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Tibor Balogh, Zsuzsa Dobranyi, Tamas Forgacs, Attila Molnar, Laszlo Szloboda, Enrico Gobbetti, Fabio Marton, Fabio Bettio, Gianni Pintore, Gianluigi Zanetti, Eric Bouvier, and Reinhard Klein
Live from SIGGRAPH 2006:An Interactive Multi-User Holographic Environment
CRS4 Video n. 137 - Date: September 2006
In SIGGRAPH 2006 Emerging Technologies Proceedings - Boston Convention and Exhibition Center Boston,MA,USA,30 July - 3 August 2006
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Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marco Di Benedetto, and Fabio Ganovelli
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
CRS4 Video n. 136 - Date: September 2006
Computer Graphics Forum, 25(3), September 2006. Proc. Eurographics 2006.
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Tibor Balogh, Zsuzsa Dobranyi, Tamas Forgacs, Attila Molnar, Laszlo Szloboda, Enrico Gobbetti, Fabio Marton, Fabio Bettio, Gianni Pintore, Gianluigi Zanetti, Eric Bouvier, and Reinhard Klein
An Interactive Multi-User Holographic Environment
CRS4 Video n. 135 - Date: August 2006
In SIGGRAPH 2006 Emerging Technologies Proceedings. ACM SIGGRAPH. Addison-Wesley, August 2006.
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Batched Multi Triangulation
CRS4 Video n. 131 - Date: 04/2005
Presented at IEEE Visualization 2005, conference held in Minneapolis, MN, October 2005.
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Enrico Gobbetti and Fabio Marton
Far Voxels: Complex Heterogeneous Scene Test Case
CRS4 Video n. 129 - Date: 03/2005
Presented at SIGGRAPH 2005, conference held in Los Angeles, CA, August 2005.
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Enrico Gobbetti and Fabio Marton
Far Voxels: The 7x777 Test Case
CRS4 Video n. 128 - Date: 01/2005
Presented at SIGGRAPH 2005, conference held in Los Angeles, CA, August 2005.
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Enrico Gobbetti and Fabio Marton
Far Voxels - A Multiresolution Framework for Interactive Visualization of Huge Complex 3D Datasets on Commodity Graphics Platforms
CRS4 Video n. 127 - Date: 01/2005
Presented at SIGGRAPH 2005, conference held in Los Angeles, CA, August 2005.
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Batched Dynamic Adaptive Meshes for Terrain Rendering - Large Scale Stereoscopic Display Demostration: flight over Mars
CRS4 Video n. 123 - Date: 11/2004
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Batched Dynamic Adaptive Meshes for Terrain Rendering - City Scale Enhanced Display Demostration: flight over Nice, France
CRS4 Video n. 122 - Date: 11/2004
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Enrico Gobbetti and Fabio Marton
Layered Point Clouds
CRS4 Video n. 120 - Date: 04/2004
Presented at the First Eurographics Symposium on Point-Based Graphics, Zurich, Switzerland, June 2-4, 2004.
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Adaptive TetraPuzzles: Efficient Out-of-Core Construction and Visualization of Gigantic Polygonal Models
CRS4 Video n. 119 - Date: 01/2004
Presented at SIGGRAPH 2004, conference held in Los Angeles, CA, August 8-12, 2004.
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Efficient Visualization of Large Scale Models on Commodity Graphics Platforms
CRS4 Video n. 118 - Date: 01/2004 - Duration: 00:07:50
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Batched Dynamic Adaptive Meshes for Terrain Rendering - Region Scale Demostration: flight over Germany
CRS4 Video n. 116 - Date: 11/2003
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Batched Dynamic Adaptive Meshes for Terrain Rendering - City Scale Demostration: flight over Nice, France
CRS4 Video n. 111 - Date: 06/2003
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
Batched Dynamic Adaptive Meshes for Terrain Rendering - Planet Scale Demostration: flight over Mars
CRS4 Video n. 110 - Date: 06/2003
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
P-BDAM: Planet Sized Batched Dynamic Adaptive Meshes
CRS4 Video n. 108 - Date: 03/2003
Presented at the IEEE Visualization 2003 Conference. Conference held in Seattle, WA, USA, October 19-24, 2003.
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Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno
BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization
CRS4 Video n. 106 - Date: 01/2003
Presented at the Eurographics 2003 Conference.