Video n. 110

Batched Dynamic Adaptive Meshes for Terrain Rendering - Planet Scale Demostration: flight over Mars

Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno

  • Date: 06/2003
  • Production: CRS4 - D
  • Master: CD110
  • Encoding: DivX
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    Abstract

    This video demonstrates the P-BDAM technique with interactive sequences showing the real-time exploration of the whole planet Mars reconstructed from Mars Orbiter Laser Altimeter 128 samples/degree data. We are grateful to the NASA MOLA Science Team for making their data available.

    Related Publications

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    [1] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Interactive Out-of-core Visualization of Very Large Landscapes on Commodity Graphics Platforms. In Olivier Balet, Gérard Subsol, and Patrice Torguet, editors, International Conference on Virtual Storytelling. Volume 2897 of Lecture Notes in Computer Science. Pages 21-29, Springer Verlag, New York, NY, USA, November 2003. Proc. Second International Conference, ICVS 2003, Toulouse, France, November 20-21, 2003, Proceedings. 
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    [2] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Batching Meshes for High Performance Terrain Visualization. In Proceedings Eurographics Italy, September 2003. CDROM Proceedings.
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    [3] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM). In Proceedings IEEE Visualization. Pages 147-155. IEEE Computer Society Press, October 2003. 
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    [4] Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. Computer Graphics Forum, 22(3): 505-514, September 2003. Proc. Eurographics 2003 - Second Best Paper Award. 

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    See Also

    Details on the P-BDAM technique and other terrain rendering techniques are available from our terrain visualization activities page.

    This research is done in collaboration with the ISTI-CNR Visual Computing Group .