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EVOCATION: Advanced Visual and Geometric Computing for 3D Capture, Display, and Fabrication

Details
Funded by: EU H2020Reference: H2020-MSCA-ITN-813170
Start: 2018-10-01Duration: 48 months
Partners
Coordinator: University of RostockGermany
Contractor: CRS4Italy
Contractor: University of ZurichSwitzerland
Contractor: ISTI-CNRItaly
Contractor: HolografikaHungary
Contractor: TU WienAustria
Contractor: Fraunhofer IGDGermany
Contractor: GexcelItaly

Abstract

EVOCATION is a leading European-wide doctoral Collegium focusing on scalable and high-fidelity shape and appearance acquisition, extraction of structure and semantic information, processing, visualization, 3D display and 3D fabrication in professional and consumer applications. The EVOCATION network of public and private entities is naturally multidisciplinary and multi-institutional and will: (a) advance the state-of-the-art in geometry and material acquisition, geometry processing and semantic feature extraction, interactive visualization, computational fabrication, as well as high-bandwidth / 3D display systems; (b) bridge complementary approaches for cost-effective data digitization, visualization, fabrication, and display through the integration of different methodologies in the 3D capture, processing and fabrication pipeline; (c) promote, through domain-specific challenges, multidisciplinary research applied to concrete problems of the real world, in strict cooperation with end users in engineering, science and humanities; (d) demonstrate the feasibility and efficiency of scalable cost-effective end-to-end techniques to virtually and physically capture and create objects with complex shape and appearance; (e) increase awareness of the benefits of advanced visual and geometric computing technology in both professional and consumer domains. The network will host 14 ESRs distributed among 6 public institutions and 2 companies across Europe. The ESRs will receive scientific skills in cutting-edge techniques in a highly stimulating and collaborative international environment. Further information on the EVOCATION network is available at www.evocation.eu CRS4 co-leads the project with University of Rostock and performs research in the areas of 3D reconstruction and real-time rendering.

Publications

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[1] Ruggero Pintus, Moonisa Ahsan, Antonio Zorcolo, Fabio Bettio, Fabio Marton, and Enrico Gobbetti. Exploiting Local Shape and Material Similarity for Effective SV-BRDF Reconstruction from Sparse Multi-Light Image Collections. ACM Journal on Computing and Cultural Heritage (JOCCH), 2022. To appear.
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[2] M. Tukur, Giovanni Pintore, Enrico Gobbetti, Jens Schneider, and Marco Agus. SPIDER: Spherical Indoor Depth Renderer. In Proc. Smart Tools and Applications in Graphics (STAG), October 2022. To appear. 
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[3] Giovanni Pintore, Marco Agus, Eva Almansa, and Enrico Gobbetti. Instant Automatic Emptying of Panoramic Indoor Scenes. IEEE Transactions on Visualization and Computer Graphics, 28(11): 3629-3639, November 2022. DOI: 10.1109/TVCG.2022.3202999. Proc. ISMAR. To appear. 
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[4] Moonisa Ahsan, Giuliana Altea, Fabio Bettio, Marco Callieri, Antonella Camarda, Paolo Cignoni, Enrico Gobbetti, Paolo Ledda, Alessandro Lutzu, Fabio Marton, Giuseppe Mignemi, and Federico Ponchio. Ebb & Flow: Uncovering Costantino Nivola's Olivetti Sandcast through 3D Fabrication and Virtual Exploration. In The 20th Eurographics Workshop on Graphics and Cultural Heritage. Pages 85-94, September 2022. DOI: 10.2312/gch.20221230
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[5] Moonisa Ahsan, Fabio Marton, Ruggero Pintus, and Enrico Gobbetti. Audio-visual Annotation Graphs for Guiding Lens-based Scene Exploration. Computers & Graphics, 105: 131-145, 2022. DOI: 10.1016/j.cag.2022.05.003
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[6] Bipul Mohanto, ABM Tariqul Islam, Enrico Gobbetti, and Oliver Staadt. An integrative view of foveated rendering. Computers & Graphics, 102: 474-501, 2022. DOI: 10.1016/j.cag.2021.10.010
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[7] Giovanni Pintore, Eva Almansa, Marco Agus, and Enrico Gobbetti. Deep3DLayout: 3D Reconstruction of an Indoor Layout from a Spherical Panoramic Image. ACM Transactions on Graphics, 40(6): 250:1-250:12, December 2021. DOI: 10.1145/3478513.3480480. Proc. SIGGRAPH Asia 2021. 
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[8] Ruggero Pintus, Moonisa Ahsan, Fabio Marton, and Enrico Gobbetti. Exploiting Neighboring Pixels Similarity for Effective SV-BRDF Reconstruction from Sparse MLICs. In The 19th Eurographics Workshop on Graphics and Cultural Heritage, November 2021. DOI: 10.2312/gch.20211412. Best paper award at GCH 2021. 
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[9] Moonisa Ahsan, Fabio Marton, Ruggero Pintus, and Enrico Gobbetti. Guiding Lens-based Exploration using Annotation Graphs. In Proc. Smart Tools and Applications in Graphics (STAG). Pages 85-90, October 2021. DOI: 10.2312/stag.20211477. Honorable mention in best paper award category at STAG 2021. 
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[10] Fabio Bettio, Moonisa Ahsan, Fabio Marton, and Enrico Gobbetti. A novel approach for exploring annotated data with interactive lenses. Computer Graphics Forum, 40(3): 387-398, 2021. DOI: 10.1111/cgf.14315. Proc. EUROVIS 2021. 
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[11] Giovanni Pintore, Marco Agus, Eva Almansa, Jens Schneider, and Enrico Gobbetti. SliceNet: deep dense depth estimation from a single indoor panorama using a slice-based representation. In Proc. IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). Pages 11531-11540, 2021. DOI: 10.1109/CVPR46437.2021.01137. Selected as oral presentation. 
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[12] Alberto Jaspe Villanueva, Moonisa Ahsan, Ruggero Pintus, Andrea Giachetti, and Enrico Gobbetti. Web-based Exploration of Annotated Multi-Layered Relightable Image Models. ACM Journal on Computing and Cultural Heritage (JOCCH), 14(2): 24:1-24:31, May 2021. DOI: 10.1145/3430846
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[13] Giovanni Pintore, Marco Agus, and Enrico Gobbetti. AtlantaNet: Inferring the 3D Indoor Layout from a Single 360 Image beyond the Manhattan World Assumption. In Proc. ECCV. Pages 432-448, August 2020. DOI: 10.1007/978-3-030-58598-3_26
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[14] Giovanni Pintore, Claudio Mura, Fabio Ganovelli, Lizeth Fuentes-Perez, Renato Pajarola, and Enrico Gobbetti. Automatic 3D Reconstruction of Structured Indoor Environments. In SIGGRAPH 2020 Courses. Pages 10:1-10:218, August 2020. DOI: 10.1145/3388769.3407469
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[15] Giovanni Pintore, Claudio Mura, Fabio Ganovelli, Lizeth Fuentes-Perez, Renato Pajarola, and Enrico Gobbetti. State-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environments. Computer Graphics Forum, 39(2): 667-699, 2020. DOI: 10.1111/cgf.14021

Related videos

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Giovanni Pintore, Marco Agus, Eva Almansa, and Enrico Gobbetti
Instant Automatic Emptying of Panoramic Indoor Scenes
CRS4 Video n. 186 - Date: November, 2022
Presented at ISMAR 2022
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Moonisa Ahsan, Giuliana Altea, Fabio Bettio, Marco Callieri, Antonella Camarda, Paolo Cignoni, Enrico Gobbetti, Paolo Ledda, Alessandro Lutzu, Fabio Marton, Giuseppe Mignemi, and Federico Ponchio
Uncovering Costantino Nivola's Olivetti Sandcast through 3D Fabrication and Virtual Exploration
CRS4 Video n. 185 - Date: September, 2022
Presented at The 20th Eurographics Workshop on Graphics and Cultural Heritage
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Moonisa Ahsan, Fabio Bettio, Enrico Gobbetti, Fabio Marton, Ruggero Pintus, and Antonio Zorcolo
EVOCATION: Reconstruction and exploration with an interactive lens of an annotated Nora Stone
CRS4 Video n. 183 - Date: July, 2022
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Moonisa Ahsan, Fabio Bettio, Enrico Gobbetti, Fabio Marton, Ruggero Pintus, and Antonio Zorcolo
EVOCATION: Acquisition, reconstruction, and exploration of paintings from retable of San Bernardino.
CRS4 Video n. 182 - Date: July, 2022
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Fabio Bettio, Moonisa Ahsan, Fabio Marton, and Enrico Gobbetti.
A novel approach for exploring annotated data with interactive lenses
CRS4 Video n. 181 - Date: June 2021
Presented at EUROVIS 2021