The 14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage, held in Genova (5-7 October 2016), is this year's major scientific event in computer graphics applications to cultural heritage.
Two Visual Computing contributions have been accepted for publication in the proceedings and will be presented in the technical program:
Interactive 3D exploration of a virtual sculpture collection: ananalysis of user behavior in museum settings - M. Agus, F. Marton, F. Bettio, E. Gobbetti (CRS4, Italy)
A Practical Reflectance Transformation Imaging Pipeline for SurfaceCharacterization in Cultural Heritage - I.M. Ciortan, R. Pintus, G. Marchioro, C. Daffara, A. Giachetti, E. Gobbetti (Università di Verona, CRS4, Italy)
In addition, Marco Agus (CRS4 and KAUST) has been invited to participate to the panel on "Computer Graphics in CH: what's beyond digitization and plain visualisation?", together with leading experts from CNR (Italy) CNRS (France), University of California Merced (USA), and TU GRAZ (Austria).