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3DANATOMICALHUMAN: 3D Anatomical Functional Models for the Human Musculoskeletal System

Details
Funded by: EU Marie Curie ProgramReference: MRTN-CT-2006-035763
Start: 2006-10-01Duration: 48 months
Partners
Coordinator: University of GenevaSwitzerland
Contractor: Istituti Ortopedici RizzoliItaly
Contractor: University COllege LondonUK
Contractor: INRIAFrance
Contractor: Vrije Universiteit BrusselBelgium
Contractor: Aalborg UniversityDenmark
Contractor: EPFLSwitzerland
Contractor: Primal PicturesUK
Contractor: CRS4Italy

Abstract

The objective of this research and training network is to increase the development of technologies and knowledge around virtual representations of human body for interactive medical applications. The network has a specific goal: developing realistic functional 3D models for the human musculoskeletal system, the methodology being demonstrated on the lower limb. CRS4 contributes to the network in the areas of biological soft tissue modeling, visualization, and user interaction.

Publications

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[1] Jérôme Schmid, José Antonio Iglesias Guitián, Enrico Gobbetti, and Nadia Magnenat-Thalmann. A GPU framework for parallel segmentation of volumetric images using discrete deformable models. The Visual Computer, 27(2): 85-95, 2011. DOI: 10.1007/s00371-010-0532-0
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[2] Andrea Giachetti, José Antonio Iglesias Guitián, and Enrico Gobbetti. Edge adaptive and energy preserving volume upscaling for high quality volume rendering. In Eurographics Italian Chapter Conference. Pages 17-23. Eurographics Association, November 2010. 
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[3] Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering. In Proc. Volume Graphics. Pages 21-28, 2010. 
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[4] Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. Evaluating layout discrimination capabilities of continuous and discrete automultiscopic displays. In Proc. Fourth International Symposium on 3D Data Processing, Visualization and Transmission, 2010. Paper 100, Electronic proceedings. 
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[5] José Antonio Iglesias Guitián, Enrico Gobbetti, and Fabio Marton. View-dependent Exploration of Massive Volumetric Models on Large Scale Light Field Displays. The Visual Computer, 26(6--8): 1037-1047, 2010. 
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[6] Jérôme Schmid, José Antonio Iglesias Guitián, Enrico Gobbetti, and Nadia Magnenat-Thalmann. A GPU framework for parallel segmentation of volumetric images using discrete deformable models. In Proc. 3DAnatomicalHuman Summer School, 2010. 
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[7] Andrea Giachetti, José Antonio Iglesias Guitián, and Enrico Gobbetti. An Energy Preserving Upscaling Technique for Enhanced Volume Rendering of Medical Data. In Proc. 3DAnatomicalHuman Summer School, 2010. 
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[8] Ioana Ciuciu, Han Kang, Robert Meersman, Jérôme Schmid, Nadia Magnenat-Thalmann, José Antonio Iglesias Guitián, and Enrico Gobbetti. Collaborative Semantic Content Management: an Ongoing Case Study for Imaging Applications. In Proc. 11th European Conference on Knowledge Management. Pages 257-267, September 2010. 
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[9] Yanlin Luo, José Antonio Iglesias Guitián, Enrico Gobbetti, and Fabio Marton. Context Preserving Focal Probes for Exploration of Volumetric Medical Datasets. In Nadia Magnenat-Thalmann, editor, Modelling the Physiological Human, 3D Physiological Human Workshop. Volume 5903 of Lecture Notes in Computer Science. Pages 187-198, Springer Verlag, 2009. 
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[10] Marco Agus, Fabio Bettio, Andrea Giachetti, Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton, Jonas Nilsson, and Giovanni Pintore. An interactive 3D medical visualization system based on a light field display. The Visual Computer, 25(9): 883-893, 2009. DOI: 10.1007/s00371-009-0311-y
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[11] Marco Agus, Andrea Giachetti, Enrico Gobbetti, José Antonio Iglesias Guitián, Jonas Nilsson, Giovanni Pintore, and Gianluigi Zanetti. Implementation and evaluation of an interactive volume visualization system on a lightfield display. In First 3D Physiological Human Workshop, December 2008. Conference Abstract. 
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[12] Marco Agus, Andrea Giachetti, Enrico Gobbetti, José Antonio Iglesias Guitián, and Fabio Marton. Towards advanced volumetric display of the human musculoskeletal system. In Eurographics Italian Chapter Conference. Eurographics Association, June 2008. 
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[13] Enrico Gobbetti, Fabio Marton, and José Antonio Iglesias Guitián. A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets. The Visual Computer, 24(7-9): 797-806, 2008. Proc. CGI 2008. 
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[14] Marco Agus, Enrico Gobbetti, José Antonio Iglesias Guitián, Fabio Marton, and Giovanni Pintore. GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display. Computer Graphics Forum, 27(3): 231-240, 2008. Proc. Eurographics 2008. 

Technical Reports

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[1] Nadia Magnenat-Thalmann, Jérôme Schmid, Hervé Delingette, Marco Agus, and José Antonio Iglesias Guitián. 3D Anatomical Modelling and Simulation Concepts. Eurographics 2009 Course Notes. Eurographics 2009, Munich, August 2009.
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[2] Nadia Magnenat-Thalmann, Benjamin Gilles, Hervé Delingette, Andrea Giachetti, and Marco Agus. Towards the Virtual Physiological Human. Eurographics 2007 Course Notes. Eurographics 2007, Prague, August 2007.

Related videos

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Jose Antonio Iglesias Guitian, Enrico Gobbetti and Fabio Marton
View-dependent Exploration of Massive Volumetric Models on Large Scale Light Field Displays
CRS4 Video n. 152 - Date: January 2010
CGI 2010 Proceedings and The Visual Computer Electronic Version