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A Large Scale Interactive Holographic Display

Tibor Agocs, Tibor Balogh, Tamas Forgacs, Fabio Bettio, Enrico Gobbetti, and Gianluigi Zanetti

2006

Abstract

Our work focuses on the development of interactive multi-user holographic displays that allow freely moving naked eye participants to share a three dimensional scene with fully continuous, observer independent, parallax. Our approach is based on a scalable design that exploits a specially arranged array of projectors and a holographic screen. The feasibility of such an approach has already been demonstrated with a working hardware and software 7.4M pixel prototype driven at 10-15Hz by two DVI streams. In this short contribution, we illustrate our progress, presenting a 50M pixel display prototype driven by a dedicated cluster hosting multiple consumer level graphic cards.

Reference and download information

Tibor Agocs, Tibor Balogh, Tamas Forgacs, Fabio Bettio, Enrico Gobbetti, and Gianluigi Zanetti. A Large Scale Interactive Holographic Display. In Proc. IEEE VR 2006 Workshop on Emerging Display Technologies, 2006. CD ROM Proceedings.

Related multimedia productions

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Tibor Agocs, Tibor Balogh, Tamas Forgacs, Fabio Bettio, Enrico Gobbetti, and Gianluigi Zanetti
A Large Scale Interactive Holographic Display
CRS4 Video n. 134 - Date: 2006
In Proc. IEEE VR 2006 Workshop on Emerging Display Technologies, 2006. CD ROM Proceedings.

Bibtex citation record

@InProceedings{Agocs:2006:LSI,
    author = {Tibor Agocs and Tibor Balogh and Tamas Forgacs and Fabio Bettio and Enrico Gobbetti and Gianluigi Zanetti},
    title = {A Large Scale Interactive Holographic Display},
    booktitle = {Proc. IEEE VR 2006 Workshop on Emerging Display Technologies},
    address = {Conference Held in Alexandria, VA, USA, March 26 2006},
    year = {2006},
    abstract = { Our work focuses on the development of interactive multi-user holographic displays that allow freely moving naked eye participants to share a three dimensional scene with fully continuous, observer independent, parallax. Our approach is based on a scalable design that exploits a specially arranged array of projectors and a holographic screen. The feasibility of such an approach has already been demonstrated with a working hardware and software 7.4M pixel prototype driven at 10-15Hz by two DVI streams. In this short contribution, we illustrate our progress, presenting a 50M pixel display prototype driven by a dedicated cluster hosting multiple consumer level graphic cards. },
    note = {CD ROM Proceedings},
    url = {http://vic.crs4.it/vic/cgi-bin/bib-page.cgi?id='Agocs:2006:LSI'},
}