Video n. 82

Studio e realizzazione di un browser VRML multirisoluzione

Marco Agus

Tesi di laurea, DIEE, Universita` di Cagliari.

  • Date: 10/99
  • Duration: 00:01:25
  • Production: CRS4 - D
  • Encoding: PAL
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    Abstract

    This videotape illustrates our approach for introducing smooth level-of-detail control and time-critical rendering in the context of VRML. The approach relies upon a scene description in which objects are represented as multiresolution meshes stored using our TOM data structure. The rendering engine uses a feedback technique to adapt object resolution as a function of timing constraints.

    See Also