- Game-based Interaction and Technologies
- Geographic Information Systems
- Smart Environments and Technologies

The aim of this program is to investigate gaming in order to explore and evaluate how games technology, methodology and algorithms may be effectively applied to other sectors. Areas of research investigation include AI, robotics and HCI.
The activities focus on innovative approaches and solutions in the following areas:
The activities focus on innovative approaches and solutions in the following areas:
- Rapid prototyping on game and wearable interfaces;
- design innovative digital media based on videogames tech
- gaming and its derivations (gamification) to conduct research in other areas (i.e. tourism, training, edutainment, marketing)
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