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Dynamic medical volume visualization. The approach employed is a dynamic direct volume rendering technique supporting low-latency and high frequency rendering of shaded semi-transparent materials. The dataset is a time varying 256x256x105 8 bit/texel volume rendered on a window of 320x240 zoomed to 640x480 resolution in about 50 msec per frame on a PC with a NVIDIA GeForce FX 5800 Ultra AGP 8X graphics board. Enrico Gobbetti, Antonio Zorcolo, and Marco Agus. CRS4 Image n. 3, March 2003. |
| Antonio Zorcolo,Enrico Gobbetti and Marco Agus Head Tracked Direct volume Rendering with shading for Medical Data Exploration CRS4 Video n. 112 - Date: 06/2003 | |
| Antonio Zorcolo,Enrico Gobbetti and Marco Agus Interactive Direct volume Rendering with shading for Medical Data Exploration CRS4 Video n. 109 - Date: 06/2003 |