2015 TVCG Best Associate Editor Award
won the 2015 TVCG Best Associate Editor Award. The award is shared with Gennady Andrienko (Fraunhofer IAS, Germany and University College London, UK) and Tao Ju (Washington University in St. Louis, Missouri, USA).
Best Paper Award at the GCH 2016
Marco Agus,Fabio Marton, Fabio Bettio and Enrico Gobbetti. Digital Interactive 3D exploration of a virtual sculpture collection: an analysis of user behavior in museum settings. To appear
won the Best Paper Award at the GCH 2016 international conference (14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage, Genova, Italy, 5-7 October 2016).
Best paper selection at i3D 2016
Alberto Jaspe Villanueva, Fabio Marton and Enrico Gobbetti. SSVDAGs: Symmetry-aware Sparse Voxel DAGs. In Proc. ACM i3D, February 2016. To appear.
was selected among the Best Papers at Interactive 3D Graphics and Games 2016 (ACM SIGGRAPH Symposium on
Interactive 3D Graphics and Games, Redmond, WA : February 27 - 28, 2016).
Best Paper Award at Digital Heritage 2015
Marcos Balsa Rodriguez, Marco Agus, Fabio Bettio, Fabio Marton and Enrico Gobbetti. Digital Mont'e Prama: 3D cultural heritage presentations in museums and anywhere. In Proc. Digital Heritage, September 2015. To appear.
won the Best Paper Award at Digital Heritage 2015 (Digital Heritage International Conference, September 28 - October 02, 2015 Granada - Spain).
Best Poster Award at International Conference “The terawatt challenge: what research for our future energy?
Concas Alessandro, Cusano Roberto, Orsini Massimiliano, Costelli, Cristina, Angius Andrea, and Cao Giacomo: “Microalgae based technology for biofuels production and CO2 capture: the role of mathematical modeling and genetic engineering”.
won the Best Poster Award , (International Conference “The terawatt challenge: what research for our future energy?”, 5-6 November 2013, Rome (Italy)).
Best paper award (2013 DigitalHeritage International Congress & ACM Journal of Computing and Cultural Heritage)
Fabio Bettio, Enrico Gobbetti, Emilio Merella, and Ruggero Pintus. Improving the digitization of shape and color of 3D artworks in a cluttered environment. In Proc. Digital Heritage. Pages 23-30, October 2013.
won the Best Paper Award at Digital Heritage 2013, (Digital Heritage International congress, 28 October - 1 November 2013, Marseille (France))
Best Paper Award (under 35) at "Nuclear 2013"
M.M. Profir, V. Moreau and G. Kennedy. COMPLOT TEST SECTION OUTLET CFD OPTIMIZATION (PRE - TEST AND DIMENSIONING) In Proceedings of Nuclear 2013
won the Best Paper Award at Nuclear 2013 (Annual International Conference on Sustainable Development through Nuclear Research and Education - 22-24 mai 2013 Pitesti (Romania))
Best Paper Award at ACM Web3d 2012
Enrico Gobbetti, Fabio Marton, Marcos Balsa Rodriguez, Fabio Ganovelli, and Marco Di Benedetto. Adaptive Quad Patches: an Adaptive Regular Structure for Web Distribution and Adaptive Rendering of 3D Models. In Proc. ACM Web3D International Symposium, August 2012. ACM Press. New York, NY, USA.
won the Best Paper Award at ACM Web3d 2012 (17th International Conference on 3D Web Technology August 04-05, 2012 Los Angeles, CA - USA).
Best Paper Award IADIS 2008
Andrea Addis, Giuliano Armano and Eolisa Vargiu, Manuela Angioni, Roberto Demontis, Franco Tuveri. A novel semantic approach to document collections. In Proceedings Of Intelligent Systems And Agents 2008.
won the Best Paper Award at IADIS 2008 (International Conference Intelligent Systems and Agents,22-24 July 2008, Amsterdam (The Netherlands))
Best Paper Award IST-Africa 2007
Kerrou Jaouher, Giuditta Lecca, Fabrizio Murgia, Renard Philippe. Grid-enabled simulation of the impact of exploitation uncertainty on the seawater intrusion of the Korba aquifer (Tunisia). In IST-Africa 2007 Conference Proceedings, Paul Cunningham and Miriam Cunningham (Eds), IIMC International Information Management Corporation, 2007, ISBN: 1-905824-04-1.
won the Best Paper Award at IST-Africa 2007, (IST-Africa 2007 Conference & Exhibition, 9 - 11 May 2007, Maputo (Mozambique))
BEST STUDENT PAPER AT IEEE HAPTICS 2004
Marco Agus, Gavin Brelstaff, Andrea Giachetti, Enrico Gobbetti,Gianluigi Zanetti, Antonio Zorcolo, Bruno Picasso, and Stefano Sellari Franceschini. Physics-based burr haptic simulation: tuning and evaluation. In Proc. 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. Pages 128-135, 2004.
won the BEST STUDENT PAPER AWARD at IEEE Haptics 2004, (12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, April 2004)
SECOND BEST PAPER AT EUROGRAPHIS 2003
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. Computer Graphics Forum, 22(3): 505-514, September 2003
won the SECOND BEST PAPER AWARD at Eurographics 2003, Eurographics 2003 (Granada, Spain, 1
-6 September 2003)