Riconoscimenti

Best Paper Award at the GCH 2017

L'articolo:
Andrea Giachetti, Irina Ciortan, Claudia Daffara, Ruggero Pintus, and Enrico Gobbetti. Multispectral RTI Analysis of Heterogeneous Artworks.

ha vinto il Best Paper Award at the GCH 2017 International Conference (15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage, Graz, Austria, 27-29 September 2017).

Marchio di eccellenza MSCA per il ricercatore CRS4 Cristian Lai

Cristian Lai (CRS4 Società dell'Informazione)

ha ricevuto il 24 aprile 2017 il marchio di eccellenza nell'ambito delle azioni Horizon 2020 Marie-Skłodowska-Curie (MSCA) per la proposta di Individual Fellowship “MARVIN - Mobile robots and Autonomous Resources in semantic and Versatile Intelligent sensor Networks”. Il progetto MARVIN, in collaborazione con l'Università di Lincoln (Regno Unito), è incentrato sul tema della robotica avanzata in ambienti intelligenti fra i quali l’Active and Assisted Living (AAL).

Maker of Merit Maker Faire Roma 2016

Il gruppo di ricerca del programma COsE:
Samuel Aldo Iacolina, Nicola Corona, Roberto Foddai, Agnese Mannai e Andrea Serreli

ha vinto il Maker of Merit award (Maker Faire Roma, 2016) con il “CRS4 Social Wall: la grande parete (16 metri) interattiva multitouch e multifunzione”.

Best Poster Award at ACM ISS 2016 - Interactive Surfaces and Spaces

Il poster:
Nicola Corona, Roberto Foddai, Samuel Aldo Iacolina, and Agnese Mannai: “Fun-f! Game-furniture Experimenting Interactive Surfaces for Children's Sensory Learning”.

ha vinto il Best Poster Award (International Conference ACM ISS 2016 - Interactive Surfaces and Spaces, Niagara Falls, Ontario, Canada — November 06 - 09, 2016).

2015 TVCG Best Associate Editor Award

Il direttore del settore Visual Computing Enrico Gobbetti, in considerazione dell'attività svolta al servizio della rivista IEEE Transactions on Visualization and Computer Graphics,

ha vinto il 2015 TVCG Best Associate Editor Award. Il premio è condiviso con Gennady Andrienko (Fraunhofer IAS, Germania e University College Londra) e Tao Ju (Washington University St. Louis, Missouri, USA).

Best Paper Award at the GCH 2016

L'articolo:
Marco Agus,Fabio Marton, Fabio Bettio and Enrico Gobbetti. Digital Interactive 3D exploration of a virtual sculpture collection: an analysis of user behavior in museum settings. To appear

ha vinto il Best Paper Award at the GCH 2016 International Conference (14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage, Genova, Italy, 5-7 October 2016).

Best paper selection at i3D 2016

L'articolo:
Alberto Jaspe Villanueva, Fabio Marton and Enrico Gobbetti. SSVDAGs: Symmetry-aware Sparse Voxel DAGs. In Proc. ACM i3D, February 2016. To appear.

è stato selezionato tra i Best Papers at Interactive 3D Graphics and Games 2016 (ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Redmond, WA : February 27 - 28, 2016).

Best Paper Award at Digital Heritage 2015

L'articolo:
Marcos Balsa Rodriguez, Marco Agus, Fabio Bettio, Fabio Marton and Enrico Gobbetti. Digital Mont'e Prama: 3D cultural heritage presentations in museums and anywhere. In Proc. Digital Heritage, September 2015. To appear.

ha vinto il Best Paper Award at Digital Heritage 2015 (Digital Heritage International Conference, September 28 - October 02, 2015 Granada - Spain).

Best Poster Award at International Conference “The terawatt challenge: what research for our future energy?

Il poster:
Concas Alessandro, Cusano Roberto, Orsini Massimiliano, Costelli, Cristina, Angius Andrea, and Cao Giacomo: “Microalgae based technology for biofuels production and CO2 capture: the role of mathematical modeling and genetic engineering”.

ha vinto il Best Poster Award (Convegno Internazionale “La sfida del terawatt: quale ricerca per l'energia del futuro?”, 5-6 Novembre 2013, Roma (Italia)).

Best paper award (2013 DigitalHeritage International Congress & ACM Journal of Computing and Cultural Heritage)

L'articolo:
Fabio Bettio, Enrico Gobbetti, Emilio Merella, and Ruggero Pintus. Improving the digitization of shape and color of 3D artworks in a cluttered environment. In Proc. Digital Heritage. Pages 23-30, October 2013.

ha vinto il Best Paper Award at Digital Heritage 2013 (Digital Heritage International congress, 28 October - 1 November 2013, Marseille (France))

Best Paper Award (under 35) at "Nuclear 2013"

L'articolo:
M.M. Profir, V. Moreau and G. Kennedy. COMPLOT TEST SECTION OUTLET CFD OPTIMIZATION (PRE - TEST AND DIMENSIONING) In Proceedings of Nuclear 2013

ha vinto il Best Paper Award at Nuclear 2013 (Annual International Conference on Sustainable Development through Nuclear Research and Education - 22-24 mai 2013 Pitesti (Romania))

Best Paper Award at ACM Web3d 2012

L'articolo:
Enrico Gobbetti, Fabio Marton, Marcos Balsa Rodriguez, Fabio Ganovelli, and Marco Di Benedetto. Adaptive Quad Patches: an Adaptive Regular Structure for Web Distribution and Adaptive Rendering of 3D Models. In Proc. ACM Web3D International Symposium, August 2012. ACM Press. New York, NY, USA.

ha vinto il Best Paper Award at ACM Web3d 2012 (17th International Conference on 3D Web Technology August 04-05, 2012 Los Angeles, CA - USA).

Best Paper Award IADIS 2008

L'articolo:
Andrea Addis, Giuliano Armano and Eolisa Vargiu, Manuela Angioni, Roberto Demontis, Franco Tuveri. A novel semantic approach to document collections. In Proceedings Of Intelligent Systems And Agents 2008.

ha vinto il Best Paper Award at IADIS 2008 (International Conference Intelligent Systems and Agents,22-24 July 2008, Amsterdam (The Netherlands))

Best Paper Award IST-Africa 2007

L'articolo:
Kerrou Jaouher, Giuditta Lecca, Fabrizio Murgia, Renard Philippe. Grid-enabled simulation of the impact of exploitation uncertainty on the seawater intrusion of the Korba aquifer (Tunisia). In IST-Africa 2007 Conference Proceedings, Paul Cunningham and Miriam Cunningham (Eds), IIMC International Information Management Corporation, 2007, ISBN: 1-905824-04-1.

ha vinto il Best Paper Award at IST-Africa 2007, (IST-Africa 2007 Conference & Exhibition, 9 - 11 May 2007, Maputo (Mozambique))

BEST STUDENT PAPER AT IEEE HAPTICS 2004

L'articolo:
Marco Agus, Gavin Brelstaff, Andrea Giachetti, Enrico Gobbetti,Gianluigi Zanetti, Antonio Zorcolo, Bruno Picasso, and Stefano Sellari Franceschini. Physics-based burr haptic simulation: tuning and evaluation. In Proc. 12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. Pages 128-135, 2004.

ha vinto il BEST STUDENT PAPER AWARD at IEEE Haptics 2004, (12th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, April 2004)

SECOND BEST PAPER AT EUROGRAPHIS 2003

L'articolo:
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, Fabio Marton, Federico Ponchio, and Roberto Scopigno. BDAM - Batched Dynamic Adaptive Meshes for High Performance Terrain Visualization. Computer Graphics Forum, 22(3): 505-514, September 2003

ha vinto il SECOND BEST PAPER AWARD at Eurographics 2003, Eurographics 2003 (Granada, Spain, 1-6 September 2003)

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